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| AMD Athlon64 3400+ The speed bump that was more | |
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(Review by MS, January 6, 2004) |
| AMD Athlon64 3000+ At: |
In our past experience with Cinebench, this benchmark is extremely sensitive to raw integer performance as well as memory latencies, depending on whether it is the Ray-Tracing CPU benchmark or the real-time rendering either in software mode or else using OpenGL hardware acceleration.
CPU - Raytracing
As not expected otherwise, the P4 with HyperThreading enabled is without competition here and even the overclocked Athlon64 3400+ to "3500+" does not even get close.
As soon as it comes to real-time 3D rendering, the picture reverses completely and the Athlon64 3400+ pulls even with the FX-51 despite a nominally doubled memory bandwidth of the latter. With a minor overclock, there is no doubt who rulez here.
OpenGL Software Rendering
In Soft-OpenGL we see the exact duplication of the ranking above.

In hardware accelerated OpenGL, it isa combination of memory bandwidth and latency that counts and the FX-51 takes full advantage of the dual channel memory. However, overclocking the Athlon64 3400+ to a "3500+", which also increases the memory speed / bandwidth, results in a performance boost that almost linearly scales with the bus / clock speed.
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