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LOSTCIRCUITS
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| AMD's Quad FX Platform What's in a 4x4? | |
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(Author: MS, January 21, 2007) |
F.E.A.R.
F.E.A.R. is one of the most computationally intensive games out there. We were using the built-in benchmark running everything at medium quality with volumetric lights sturned On and set to medium as well at 640 x 480 pixels resolution.

Screenshot from the F.E.A.R. Benchmark

Frames per second, higher is better! *markings designate the 65nm Brisbane core.
DOOM3

Frames per second, higher is better!
Gaming doesn't seem to be the strongest selling point for the Qaud FX platform, AMD seems to be aware of this "weakness", which is one of the reason why the "4x4" configuration is primarily marketed as "Mega Tasking" platform. Bear in mind, though, that at high resolutions the differences we show here will disappear as soon as the graphics cards become the bottleneck - typically around 1024x768 pixels resolution as soon as any form of filtering is applied.
next page: => FarCry (Steam) =>
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