Navigate:

Advice
Beginners
BIOS Guide
CPUs
Links
Mainboards
Memory
Network
Storage
Video/Sound Cards

Contact
Forum
SiteMap
Sponsors
WebNews
Home
. .

Prices:

Mainboards

ABIT
ASUS
Chaintech
Shuttle
Soyo
Tyan

CPU
Intel
P4 2.4C-800
P4 2.6C-800
P4 2.8C-800
P4 3.0-800
P4 3.2-800

AMD
AthlonXP
XP 1700+
XP 2000+
XP 2400+
XP 2500+
XP 2700+
XP 3000+
XP 3200+

Athlon64
Athlon64 3200+
Athlon64 FX-51

Opteron
Opteron 240
Opteron 242
Opteron 244
Opteron 246

Memory

Corsair
Crucial
Kingston
Mushkin
OCZ

Search Prices:


























































































































LOSTCIRCUITS

SHORTCUTS:
Top page
HyperThreading Basics
Hyperthreading Details
Test Configuration and Mental Exercises
Caligari 5.1
3DMark2001SE
Caligari TS5.1 + 3DMark2001SE
ContentCreation WS2002, MainConcept
Conclusions

Comments?

Pentium4 Pricing

 Pentium4 3.06 GHz GHz   
HyperThreading and the Non-Parallel Universe
(Review by MS, Nov. 18, 2002)
Adding Complexity

We just confirmed that there is no benefit in running TrueSpace5.1 with HT enabled, however, what happens if we are running TS5.1 and simultaneously run 3DMark2001SE in the background. Before getting there, we need to take a look at the impact of HT on 3DMark2001 when running as a single application. For reference, we are adding the scores from the comparison systems.


3DMark2001SE scores, HT enabled or disabled
We already hinted at the fact that there is no HT benefit, the overhead will, once again cause a roughly 1 % performance hit. The main reason to show the numbers is because we will need them again as reference in the following.

The approach we took next was to run the vase scene as shown on the last page using 3 x antialiasing to increase the runtime beyond the average time it takes to run 3DMark2001SE. As soon as the actual rendering started or, for simplicity and reproducibility exactly 1 minute into the Vase Bench, we launched 3DMark2001SE at the default settings, that is 1024x768x32 bpp.

Details of the 3DMark2001SE scores with HT turned On and Off. It is rather obvious that 3Dmark2001SE takes a severe beating from enabling HT if another very CPU intensive application runs in the background. The performance hit is around 12-14% (there was some small variance in the results)

next page:    => Now Let's Make It Really Difficult =>

Click here! All advice and educational articles on LostCircuits are free, but if you feel you can, please make a small donation to us!
Thank you!

General disclaimer: This page only reflects the author's personal opinion and assumes no responsibility whatsoever regarding any of the contents or any damages that may occur explicitly or implicitly from reading the contents of this site. All names and trademarks mentioned in this review are the exclusive property of the respective parent companies.
All contents of this site are protected by international copyright laws. Reproduction of the contents even in parts is not allowed except after written permission by the author and referral to this site.
Copyright 2002 - 2008 LostCircuits