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LOSTCIRCUITS

SHORTCUTS:
Top page
Registers and Buffers
Blueprints, Components
and Modules

Test Setup, Verification
Sandra, Cachemem
First Results
Some Differences
The Big Difference
Conclusions

Please Give Us Some Feedback

Memory Pricing

 Registered ECC DDR400    
for the Athlon64 FX and Opteron
(Review by MS, October 3, 2003)


Cinebench

Over the course of the past reviews, we noted that the Hardware T&L benchmark of Cinebench2003 was rather sensitive to memory latencies. Admittedly, there are some irregularities in this benchmark since the results are not always 100% reproducible, however, the general trend has held up through all our benchmarking efforts thus far.


C4D Shaders

First a run of C4D to establish a system baseline where no real differences are visible.

OpenGL SW T&L

With software T&L, the CPU is too busy to notice much of a difference either.

OpenGL HW T&L

Once T&L are executed in hardware, the demand for memory bandwidth increases substantially and the differences between the individual modules become rather noticeable.

OpenGL Speed-up

The difference between the software T&L and hardware execution is calle OpenGL Speed-up and in this case we see essentially the same pattern as in the HW T&L results, which is not surprising since the same data were used to generate the speed-up factor.

There is already some noticeable difference in system performance, depending on the memory module used. It will get better on the next page.

next page:    => Gaming Performance II, The Big Differences, Conclusions =>

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