| ASUS A7V133 (VIA KT133A Chipset) |
| DDR for Breakfast?
(Review by MS)
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top page |
specs |
features, quality, layout |
connectors, jumpers, dip switches |
BIOS |
setup, VIA vs. Promise I, stability, overclocking |
VIA vs. Promise II, Sysmark2000 |
Sisoft memory, Expendable
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Part II, SDRAM vs. DDR |
ContentCreation2001 |
Sysmark200 and some surprises |
Incoming, Expendable |
Quake3 Arena |
Conclusion
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Gaming Benchmarks
The factor of relevance was already mentioned and needs to be stated again, however gaming applications are the most demanding and furthermore, looking ahead will get more complex with every new generation of hardware.
Incoming
Despite the fact that this benchmark is hopelessly outdated, I still like it because of its simplicity and its almost linear frame rate increase with performance and because it runs exclusively from the system memory without any accesses of the HDD or other storage devices (I tested it by running it from a parallel Zip drive).
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Incoming gameindex average frame rates at 640x480 x 16bpp. The MSI MS8809 GeForce256 SDRAM was overclocked to 160/200 MHz (engine/memory) but is still somewhat at its limits. Sound was disabled.
Expendable
Where triangulation and fill rate limitations pushed the limits of the aged GeForce used in Incoming, Expendable Timedemo pro vides somewhat better granularity between SDRAM and DDR.

Expendable Timedemo shows that at 1333 MHz, the A7V133 delivers the same performance as the A7M266 at 1200 MHz. The MSI MS8809 GeForce256 SDRAM (to avoid EMBM-caused performance hits of the ATi Radeon) was overclocked to 160/200 MHz (engine/memory). Sound was disabled.
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| => Quake3 Arena => |
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