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| Shuttle SN41G2 Ultimately KickAss | ||
| (Review by MS, January 23, 2003) |
The SN41G2 showed stellar performance in desktop / business applications and, of course, there are similar expectations on the integrated GeForce4MX graphics. Compared to the original nForce IGP based on the GF2 core, the major magic ingredient that has been added is the implementation of hidden surface removal in hardware that is responsible for almost a doubling of frame rates in certain applications (according to the original presentation at the nForce2 launch).
Comanche4

Comanche4 is sensitive to both CPU performance and especially to memory / chipset latencies. It is not surprising, therefore , that running the memory bus in synchronous mode gets the highest score, beating the A7V8X. Moreover, increasing the memory bus to 166MHz or even 200 MHz does not increase oerformance, on the contrary, it causes a performance hit.
3DMark2001SE

3DMark2001 shows some of the limitations of the integrated graphics but overall, the score is more than acceptable, switching over to the RADEON 9700 brings the SN41G into immediate vicinity of the A7V8X with the memory bus running at 166 MHz. Increasing the memory frequency to 200 MHz causes a performance hit just like it did in Comanche4.
UnrealTournament 2003 (Demo)

Since there is no point in running the memory bus at different settings, we only show the performance at 1024x768x32 bps for both Antalus and Asbestos with either on-board graphics (red) or else with running the Tyan Tachyon 9700Pro (blue). Of course, there is a performance hit but even with all details set to the highest levels possible, the game remains playable. Once again, we have to give the highest scores for the IGP as well as for overall system performance.
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