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| ASUS V8420 Pure / V8460 Ultra Deluxe The Art Of Deception | |
| (Review by MS, July 31, 2002) |
Some specs
Performance of the GeForce4 Titanium series as of any other graphics adapter is limited by three factors:
This may sound somewhat trivial, but it is important not to forget that raw clock rates are not everything. GPUs are using extremely short pipelines and, therefore, have to run at much lower clock speed than current CPUs which is one issue. Another issue is the fact that there are fundamental differences between different architectures and different implementations which is why the often cited "At Default Settings" is not only meaningless but absurdly wrong when it comes to more sophisticated applications like DroneZ. That is, default settings encompass totally different feature sets for e.g. the nVidia cards and the ATI RADEON series. But I digress.
Within the same architecture, however, it is a perfectly valid approach to compare operating frequencies and the resulting theoretical values and that is what we are gong to do right here and now. As a sanity check we are adding the relevant numbers for the GeForce3 Ti500 and the ATI Radeon 8500.
| GF4 TI4600 | GF4 TI4400 | GF4 TI4200 | RADEON 8500 | GF43 TI500 | |
| core clock | 300 | 275 | 250 | 275 | 240 |
| Pixel Pipelines | 4 | 4 | 4 | 4 | 4 |
| Fill Rate (Single Texture) [MPixels/sec] | 1200 | 1100 | 1000 | 1100 | 960 |
| Fill Rate (Multi Texture) [Mtexels/sec] | 2400 | 2200 | 2000 | 2200 | 1920 |
| Memory Clock [MHz] | 650 | 550 | 444 | 550 | 500 |
| Memory bus width [bit} | 128 | 128 | 128 | 128 | 128 |
| Memory Bandwidth [GB/sec] | 10.4 | 8.8 | 7.1 | 8.8 | 8.0 |
Test Configuration
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Time to move on to the benchmarks ...
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