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LOSTCIRCUITS

SHORTCUTS:
AGP 3.0 1.01
AGP 3.0 Details
Different Pins and Functions
The Gretchen Question
ASUS V9280S
Specs and Test Config
Different AGP Modes
3Dmark 2001
Unreal Tournament
SPEC ViewPerf 7.0
Conclusions
Comments on the review?

Hot Offers for ASUS Graphics Cards

 ASUS V9280
A Case Study of AGP 3.0
(Review by MS, Dec. 9, 2002)

ViewPERF 7.0

For the record, it is necessary to mention that the Ti4600 used here does not like ViewPERF. There is no real rationale for that except that for the BIOS revision of the card that may not work as well with this kind of OpenGL as the 4200 and the other cards used here that, somebody might have guessed it already, are newer.


Light-05

ASUS V9280S vs. ASUS V8460 (Ti4600) vs. ASUS V8420 (Ti4200). The V9280S was run at either AGP 8X, or 4X (with 8X mode disabled in the BIOS) or with pin# A3 and A11 taped over to force AGP2.0 (4X) mode. The Ti 4600 was run in AGP 4X Mode and with AGP 8X disabled in the BIOS which results in AGP 2X mode. The Ti4200 was run in AGP 4X mode only. Light-05 is limited by other factors than just AGP bandwidth and, therefore, the AGP 8X interface may not be able to play out its higher interconnect bandwidth.

ProE-01 brings AGP 8X back to the top but only with a small margin

Same as above

Next Page:    => Conclusion =>

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