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| ASUS V6600 GeForce 256 No Holds Barred | |
| (Review by MS, Nov. 28 1999) |
Only one comment here, we did it, we broke the 200 fps barrier

QuakeII frame rates for demo1 (with and without sound) and Crusher (with sound). Please note that at 1024x768 the frame rates for the Athlon are identical to those obtained with the P!!! and at 1280x960, there is no more difference between any of the CPUs / settings. That is, the K6-III runs as fast as the Athlon, limited by the fill rate of the V6600. Also note that the presence of a sound card only causes a performance hit where the CPU performance is the limiting factor. The numbers clearly show that either the fill rate of the V6600 or else the bus bandwidth limits the performance at high resolutions.
QuakeIII Arena Test
At low resolutions, the Athlon V6600 screams but falls way behind at the high resolution settings.

QuakeIII frame rates for demo1 and demo2 at different resolutions / quality settings. If you remember the scores of the K6-III at 1280 x 960, you see that at this resolution it is actually faster than the Athlon. Keep in mind however that QIII involves huge amounts of textures and that is where the AGPx1 limitation fully plays out the handicap.
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