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Final Reality 1.01
One of the all time classics of video benchmarks is VNU European Labs Final Reality. While the benchmark itself may appear to be hopelessly outdated (1997), if does have a few really nifty features.

Environment mapping example of FR 1.01, Click on the thumbnail for a full image and demonstration of Full Scene AntiAilasing

Robot Scene, Click on the thumbnail for a full image

The main reason to include FR1.01 here is to demonstrate the efficiency of the HyperZ buffer. Lower fill rates are better, especially in view of 100 % Visual Appearance (effective fill rate), demonstrating that only visible surfaces are rendered and textured.
I tried to get my hands on the Card Stacking Demo to run it in parallel for a comparison between effective and real fill rate, alas, the file was too large for sending it by email. Thus, Final Reality will have to do.
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