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The Return of the ATi-Knights
(Review by MS)

MDK2

MDK2 is a first person shooter game with rather high demands on the video subsystem (including CPU). An interesting feature of the MDK2 demo is the display of CPU time vs. graphics adapter time to show whether the video card actually falls behind the CPU power. Such scenario would be indicated by a discrepancy between the two numbers, as long as the values are close together, the CPU is the limiting factor, it seems. In the tested hardware combo, the values appeared to be identical under all conditions, pointing at the CPU as limiting factor in performance.


16 bit color

Tests were run with binlinear filtering, mipmapping enabled and T&L enabled. Disabling of T&L resulted in an average of about 2% better frame rates, stressing the point again that the Radeon is not too challenged by MDK2. Under DX8, the performance slightly increased over the DX7 frame rates.

MDK2 frame rates at 16 bit color setting

32 bit color

MDK2 frame rates at 32 bit color setting

Note the minimal impact of 32 bit color on frame rate drop. In 32 bit color, the performance gain through DX8 is greater than in 16 bit color. Sound was disabled in all runs.

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