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FEATURES
- Cinematic Rendering
- Up to 256MB of DDR memory provides increased performance when rendering high resolution textures, characters, and environments
- 256-bit memory interface delivers the bandwidth for real-time 3D graphics and barrier-free performance
- 8-pixel pipeline architecture doubles the rendering power of other graphics processors
- Maximum 3D
- SMARTSHADER 2.1 supports the latest Microsoft® DirectX® 9.0 feature set, enabling cinematic quality lighting and shadow effects.
- SMOOTHVISION 2.1 delivers the sharpest, clearest textures without sacrificing frame rates.
128-bit full floating point precision enables billions of color variations to render the same lighting and effects as Hollywood studios.
- Featuring CATALYST, the industry's most stable 3D acceleration software.
Generation Now Technology
- Supports the latest Microsoft® DirectX® 9.0 and OpenGL® feature sets, ensuring long-term compatibility with the hottest gaming releases.
- FULLSTREAM removes blocky artifacts from streaming Internet video to deliver smoother looking, higher quality online content.
- VIDEOSHADER integrates features to provide unprecedented support for digital and high definition video.
Specifications
- System Requirements
- RADEON 9800 Series of products requires connection to your PC's internal power supply for operation. Consult your system builder or OEM to ensure your system has an adequate power supply. Otherwise, ATI recommends a 300-Watt power supply or greater to ensure normal system operation where a number of other internal devices are installed.
- Intel® Pentium® 4/III, Celeron II, AMD® K7/Athlon®/ Athlon® XP with AGP 8X (0.8v), 4X (1.5V) or Universal AGP 3.0 bus configuration (8X/4X).
- 128MB of system memory
- Installation software requires CD-ROM drive
- DVD playback requires DVD drive
Graphics Technology
- RADEON 9800 PRO graphics technology
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Memory Configuration
- 128MB or 256MB of double data rate SDRAM
Operating Systems Support
- Windows® XP
- Windows® 2000
- Windows® Me
Features
- Eight parallel rendering pipelines
- Four parallel geometry engines
- 256-bit DDR memory interface
- AGP 8X support
- SMARTSHADER 2.1
- Full support for Microsoft® DirectX® 9.0 programmable vertex and pixel shaders in hardware
- 2.0 Vertex Shaders support vertex programs up to 65,280 instructions with flow control
- 2.0 Pixel Shaders support up to 16 textures per rendering pass
- New F-buffer technology supports pixel shader programs with unlimited instructions
- 128-bit, 64-bit & 32-bit per pixel floating point color formats
- Multiple Render Target (MRT) support
- Shadow volume rendering acceleration
- Complete feature set also supported in OpenGL® via extensions
- SMOOTHVISION 2.1
- 2x/4x/6x full scene anti-aliasing modes
- Adaptive algorithm with programmable sample patterns
- 2x/4x/8x/16x anisotropic filtering modes
- Adaptive algorithm with bi-linear (performance) and tri-linear (quality) options
- HYPER Z III+
- 3-level Hierarchical Z-Buffer with early Z test
- Lossless Z-Buffer compression (up to 24:1)
- Fast Z-Buffer Clear
- Z cache optimized for real-time shadow rendering
- TRUFORM 2.0
- 2nd generation N-Patch higher order surface support
- Discrete and continuous tessellation levels per polygon
- Displacement mapping
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