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LOSTCIRCUITS

SHORTCUTS:
Top Page
Technical Overview
Sapphire Ultimate Ed. 1
Software and Redline
ASUS 9600XT
HW Details
Test Configuration
3DMarks
Aquamark3
Comanche4

FFXI, MDK2, Codecreatures, X2
UT2003, X2
Final Words

Give us some feedback

 Sapphire Ultimate RADEON 9600XT Edition and ASUS RADEON 9600XT
ASUS in Wonder? .... A Flawless Sapphire
(Review by MS, February 18, 2004)
ASUS RADEON
9600XT At:

The ATI 9600XT series is built around the RV360 core featuring two vertex units and four pixel pipleines with one texture units each. At first glance, this may sound a bit anemic, but it only takes one brief glance at the comparable specs to see where the high clock speed of the RV360 compensates for the lower number of execution units. In the spirit of the current line of ATI product, the RV360 core offers full support for pixel shader 2.0 output, compliance with the DX9.0 specifications dictate a minimum of floating point precision 3D-texturing units. Memory bandwidth is conserved by means of the 24x Z-compression.

One feature setting apart the RV960 core from any other ATI GPU is the fact that the RV360 is manufactured using a 130 nm interconnect process using low-K dielectric substrate to reduce leakage currents. The result is a core that is specked to run at 500 MHz clock rate and yet does neither require excess power nor cooling. The latter is an issue not to be underestimated, after all, at least one nail in the coffin of the GFFX5800 was its wind-tunnel-like acoustics.


RADEON 9600XT Technology At One Glance

Graphics Technology
  • RADEON™ 9600 XT, RADEON™ 9600 PRO, RADEON™ 9600 or RADEON™ 9600 SE Visual Processing Unit (VPU)
Memory Configuration
  • 128MB of double data rate SDRAM
Operating Systems Support
  • Windows® XP
  • Windows® 2000
  • Windows® Me
Display Support
  • VGA connector for analog CRT
  • S-video connector for TV / VCR 1
  • DVI-I connector for digital flat panel 2
  • Independent resolutions and refresh rates for any two connected displays
  • 1 Optional S-Video to Composite Adapter available separately from ATI Online Store.
  • 2 Optional DVI to VGA adapter allows connection to a second VGA monitor.
  • Available separately from your retailer or the ATI Online Store.
Features
  • 4 parallel rendering pipelines
  • 2 parallel geometry engines
  • 128-bit DDR memory interface (64-bit on RADEON™ 9600 SE)
  • AGP 8X support
  • SMARTSHADER™ 2.0
    • Programmable pixel and vertex shaders
    • 16 textures per pass
    • Pixel shaders up to 160 instructions with 128-bit floating point precision
    • Vertex shaders up to 1024 instructions with flow control
    • Multiple render target support
    • Shadow volume rendering acceleration
    • High precision 10-bit per channel frame buffer support
    • Supports DirectX® 9.0 and the latest version of OpenGL®
  • SMOOTHVISION™ 2.1
    • 2x/4x/6x full scene anti-aliasing modes
    • Adaptive algorithm with programmable sample patterns
    • 2x/4x/8x/16x anisotropic filtering modes
    • Adaptive algorithm with bi-linear (performance) and tri-linear (quality) options
  • HYPER Z™ III+
    • Lossless Z-Buffer compression (up to 24:1)
    • Fast Z-Buffer Clear
  • TRUFORM™ 2.0
    • 2nd generation N-Patch higher order surface support
    • Discrete and continuous tessellation levels per polygon
    • Displacement mapping
  • VIDEOSHADER™
    • Seamless integration of pixel shaders with video
    • FULLSTREAM™ video de-blocking technology
    • Noise removal filtering for captured video
  • MPEG-2 decoding with motion compensation, iDCT and color space conversion
  • All-format DTV/HDTV decoding
  • YPrPb component output*
  • Adaptive de-interlacing and frame rate conversion
  • Dual integrated display controllers
  • Dual integrated 10-bit per channel 400 MHz DACs
  • Integrated 165 MHz TMDS transmitter (DVI 1.0 compliant)
  • Integrated TV Output support up to 1024x768 resolution
  • Optimized for Pentium® 4 SSE2 and AMD Athlon™ 3Dnow!
  • PC 2002 compliant

      

Some technical specs in comparison with other RADEONs and GeForce FX

 Core Clock [MHz]Pixel PipelinesTexture Units/Pixel PipelineFill Rate (Single) [MPixels/sec]Fill Rate (Multi) [MTexels/sec]Memory Clock [Mbps]Memory Bus WidthMemory Bandwidth [GB/s]
RADEON 9600 SE3254113001300200643.2
RADEON 9600 XT50041200020006001289.6
RADEON 9700325812600260062025619.84
RADEON 9800380813040304068025621.8
ASUS RADEON 9800 XT410813280328073025623.36
GeForce FX5900 Ultra450421800360085025627.2
GeForce FX5950 Ultra475421900380095025630.4

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