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| FIC RADEON 8500 The Little Card that Could | |
| (Review by MS, January 4, 2002) |
Looking at the numbers on the last page, the Ti500 has a slight edge in some of the games but there are quite a few disciplines where the RADEON 8500 pulls way ahead. The scores have to be viewed further in the context that 3DMark2001 uses 2 n textures, that is 2, 4 or 8 putting the RADEON with its 6 texture units in a disadvantage since they don't match exactly the requirements of the benchmark. Nevertheless, particularly in the High Polygon Count parts, the RADEON 8500 literally stomps the Ti500. This is not just in the numbers but where the GeForce3 (including the Ti 500) stutters through the 8 Lights bench, the RADEON zooms right through. Similarly, in the Vertex Shader benchmark, the RADEON pulls way ahead. Conversely, in the Nature, EMBM and Dot3 Product parts, the Ti500 scores a clear win.

Normalized comparison of the Ti500 and the RADEON 8500. The Ti 500 scores are given as "1" baseline and the RADEON 8500 scores as relative gain or loss.
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