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 Gainward Ultra/750XP Golden Sample
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(Review by tide, May 13, 2002)
SPEC ViewPerf

ViewPerf 6.1.2, the OpenGL benchmark of the Standard Performance Evaluation Corporation (SPEC) is rather merciless on the GPU and also on the CPU. In contrast to most other benchmarks used here, the demand is more on the number of triangles and the lighting than on texturing. Because of the high demand in terms of vertex generation which appears to constitute one of the major performance bottleneck, antialiasing in real time is a minor issue compared to the overall workload. This becomes rather obvious since there is hardly any effect of AA except for AWadvs-04. What is interesting in this respect is that the nVidia Quadro4 is capable of delivering an average of roughly 320 fps in the same benchmark, which has been reason enough to retire the benchmark as of 5/6/2002 since fill rate limitations take over in high end systems. Not here though (yet)


As mentioned, there is enough workload on the CPU and GPU to slow down the frame rates to levels where antialiasing goes unnoticed.

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