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| Matrox G400 32 MB Award or no award, that is here the question | |
| (Review by MS; Sept. 16, 1999) |
The best video card, no matter how powerful its internal bus design and processor are, must choke if the system logic is unable to provide the necessary data. A variety of reasons can be held accountable for bad performance:
AGP x 4 and hierarchic SRA
Let’s look at reason #2, the AGP interface. The PCI interface is capable of a throughput of 32bit = 4 Bytes per cycle. Running at 33 MHz, therefore, the maximum traffic of data cannot exceed 133 MByte per second. The AGP interface offers 64 bit depth and runs at 66 MHz (under standard conditions) and thus the maximum throughput is increased to 500 Mbytes per second (in AGP x 2 mode). Future chipsets starting with the VIA 694X and the Intel Camino (820) as well as the upcoming VIA KX133 (Slot A) are capable of running in AGP x 4 mode with a maximum throughput of 1GByte/sec.
Different memory sections within a PC operate at different speed and historically, local video memory is faster than the system RAM. Therefore, notwithstanding the SRA, a certain hierarchy has been established in that the local frame buffer is given priority over the system RAM to warrant the very best of both worlds. The highest priority, however, is given to data in the large on-chip cache and, thus, the entire G400 graphics subsystem operates in a fashion very similar to the Socket7 architecture with the L1 cache (on-chip), the LFB (comparable to the L2) on board, and a fast system memory interface. As a result, command data, vertex data and texture data in different areas of the memory subsystem can be fetched by the graphics engine in a multithreaded, fully bus mastered way.
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