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| nVidia Quadro FX1400 The Midrange Solution for Almost Anything | |
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(Review by MS, June 13, 2006) |
Springmark
Springmark renders a spring with 1 million vertices / loop. While it is visually not too exciting, the variable model size (integer numbers of loops) allows to scale the model to either fit into the LFB or else pushing it out into the system memory, or, for those that are really going for the extreme - beyond the system memory to force swapfile access. Each loop occupies 36 MB of memory, that is, two loops will tie up 72 MB, three loops fill 108 MB and so on. In most cases, we see a natural decline in frames per second that is inverse to the model size up to the point where the model no longer fits into the on-board graphics memory. If we plot processed vertices/sec, the results are in most cases a constant value up to the point where the model gets larger than the locl memory space.



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