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| nVidia Quadro FX4500 Pushing the Professional Envelope with SLI | |
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(Review by MS, February 1, 2006) |
| nVidia Quadro FX4500 SLI |
Final Words
After about 5 weeks of mouse wiggling, emulating Harry Potter by throwing exploding sticks and watching ants crawl in choreographed unison, it is finally time to wrap up this article. As always, we approached the subject with the goal of answering all questions, just to find ourself in a situation where we actually raised more question beyond what we were able to answer in the time alotted. C'est la vie or actually, that's how any good review should end, give the reader something to chew on and let the discussions prevail. One thing is for sure, though, as much as I hated these cards, for all the bugs and whatever problems we encountered inside the endless permutations of the nVidia control panel, the world wouldn't be the same without them. Or maybe it would, if you have absolutely no idea what graphics are (as my fav. night time DJ Alice Cooper would put it).
We'll take a break so that we can come right back ...
Seriously, there is a huge difference between consumer class graphics cards and professional OpenGL offerings. Aside from whatever benchmark that is CPU-limited - if Quadro FX4500 in SLI configuration are used - all it takes is a look at some of the results of viewperf floating around on the web in order to appreciate the brute force of the setup featured in this article.
This said, we also checked the scores on the SPEC.org leaderboard.. Compared to our results, these guys need some serious help......
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