Navigate:

Advice
Beginners
BIOS Guide
CPUs
Links
Mainboards
Memory
Network
Storage
Video/Sound Cards

Contact
Forum
SiteMap
Sponsors
WebNews
Home
. .

Prices:

Mainboards

ABIT
ASUS
Chaintech
Shuttle
Soyo
Tyan

CPU
Intel
P4 2.4C-800
P4 2.6C-800
P4 2.8C-800
P4 3.0-800
P4 3.2-800

AMD
AthlonXP
XP 1700+
XP 2000+
XP 2400+
XP 2500+
XP 2700+
XP 3000+
XP 3200+

Athlon64
Athlon64 3200+
Athlon64 FX-51

Opteron
Opteron 240
Opteron 242
Opteron 244
Opteron 246

Memory

Corsair
Crucial
Kingston
Mushkin
OCZ

What are you
shopping for?



























































































































































































Search Prices:


































































































































































LOSTCIRCUITS

SHORTCUTS:
PCIe Lies
AGP Options
Tech Specs, Noise and Power
Test Configuration
Futuremarks
FarCry Pier
River, Volcano
F.E.A.R.
Prey
Quake4
X3-Reunion
Final Thoughts

Give us some feedback

 Sapphire RADEON X1950 Pro 512 MB AGP
The Proof is in the Frame Buffer
Sample supplied by Sapphire
(Review by MS, Jan 1, 2007)

FarCry

To make it easier for a detailed comparison, we have a number of FarCry benchmarks using the exact same settings for the PCIe and the AGP version. Detailed descriptions of the workload are available in our earlier review of the PCIe card. Briefly, we ran the River, Pier and Volcano level benchmarks as provided by HardwareOC's tool at different resolutions and AA / AF settings for what may come close to an apples to apples comparison of the AGP and PCIe versions of Sapphire's X1950 Pro card. Keep in mind that the different sizes of frame buffer on the two cards will have an impact on performance, particularly at high resolution.

One issue to point out is that the ATI Catalyst Control Center only provides for up to 6x AntiAliasing whereas the HWOC tool offers up to 8x AA. We DO NOT KNOW exactly what it is that the setting invokes but there is an effect on performance and since we were at it, we decided to show the data anyway. The legends throughout provide Anisotropic filtering first, followed by the level of AntiAliasing so that e.g. 16+4 means 16x AF and 4x AA.

Pier

The spread of results is rather close for the different filter settings making it sometimes dofficult to see what exactly the impact of antialiasing on perfpormance is. To make it easier, we replotted the same data as a function of filter setting at the different resolutions.

What is obvious is that the PCIe card is much more sensitive to the the extra load of AA and AF than the AGP card. Interestingly, the AGP card is overall a bit faster, too, especially at 1280x1024 and 4+4, where we are looking at 50.6 vs. 38.4 fps - a 32% lead for the AGP card. Please note that the AGP benchmark graphs also contain results for 1600 x 1200 that are missing from the PCIe graphs. Unfortunately, Aaron is on a long deserved Christmas vacation, so he couldn't rerun the same benchmarks at 1600 x 1200 in time.

Next Page:    => River, Volcano =>

If you enjoyed reading this article and found it useful, please consider making a small donation to LostCircuits.
Thank you!

General disclaimer: This page only reflects the author's personal opinion and assumes no responsibility whatsoever regarding any of the contents or any damages that may occur explicitly or implicitly from reading the contents of this site. All names and trademarks mentioned in this review are the exclusive property of the respective parent companies.
All contents of this site are protected by international copyright laws. Reproduction of the contents even in parts is not allowed except after written permission by the author and referral to this site.
Copyright 1998 - 2008 LostCircuits