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| Sapphire RADEON X800XT vs. GeForce 6800GT and a dash of RADEON X300 | |
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(Review by MS, Nov. 3, 2004) |
| GeForce 6800GT At: |
Antialiasing and Anisotropic Filtering
Block effects on image quality has become, in many ways, a thing of the past, everybody should be able to run games at high enough resolution to avoid the stepping functions of the diagonals by now, however, one nasty side effect is still the edge shimmering that occurs without AntiAliasing and that is mainly where AA is really important. Likewise, anisotropic filtering is important jfor correct pasting of textures onto oblique surfaces.
3DMark05 4xAA, 8xAF

Turquoise: Sapphire X800XT; Pink: GeForce 6800 GT, the x300 was just hopelessly out of its lead.
Again, as representative for the other gaming benchmarks, we are looking at Return to Proxycon
| Sapphire X800XT: |
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Turquoise: Sapphire X800XT; Pink: GeForce 6800 GT.
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